Engine and Tools Used
Unity 6, Paint.NET
Role
Programmer, Level Designer
Asymmetrical is a mobile tower defence game where symmetrical shapes are invading the asymmetrical world for geometrical domination.
My contributions to this project include two special towers, art for all 8 stages, tower targetting, implementing sound for towers, pause menu and tower range previews.
This game was created for our 3rd year mobile game assignment.






