Asymmetrical (2024-2025)

Engine and Tools Used

Unity 6, Paint.NET

Role

Programmer, Level Designer

Asymmetrical is a mobile tower defence game where symmetrical shapes are invading the asymmetrical world for geometrical domination.

My contributions to this project include two special towers, art for all 8 stages, tower targetting, implementing sound for towers, pause menu and tower range previews.

This game was created for our 3rd year mobile game assignment.