Engine and Tools Used
Unity 6
Role
Programmer
Sins Of The Harvest is a Unity horror game where you have been kidnapped by a killer scarecrow. You must find your way out to survive, but beware as he will pursue you.
My contribution to this group project was to add dynamic scenery, an interaction system, a main menu and a note system.
This project was created for an AI-narrative assignment during 3rd year.
This project was nominated and featured in my University in the “Festival of Innovation”.





